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A Rambling Man…

// February 23rd, 2010 // No Comments » // Uncategorized

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I finally got around to watching the last episode of 6 Feet Under.  Fuck I love that show.

So I’m watching it and just tearing up.   Last night, same thing.  Watching One Tree Hill and outright crying.  That’s what good writing does to you.  Gets down deep in your gut and moves you.

Because really, there are two kinds of writers.  Those who are doing it for the money, and those that strive for true beauty.  It’s easy to spot the former.  They’re everywhere, and they’re usually pretty terrible.   But the latter… the real writers, they breathe, sweat and bleed their craft.   Those are the ones you have to watch out for.   It’s a dangerous man who can make you shed tears with naught but the stroke of a pen.  It is a vengeful goddess who can wrap you around her finger with but a few simple words purred from her lips.

It is the greatest of honors to be a writer.  We have the ability to shape reality in most minute, almost imperceptible of ways.  We craft the bed time stories that rock you to sleep and spin your dreams.  We weave the music that moves your feet and spin the laughter from your tortured soul.  We pass on your traditions and faiths.  And when the empires have fallen and the soldiers have bled for our sins, it is we who write the history books and sing their praises.  Writers shape the world of your dreams while you’re still dreaming.

But lest we believe ourselves Gods, fate is all to quick to remind us of our folly.  History’s greatest scribes have often died penniless and drunken scoundrels.   In the end they are left only with their legacies; the stories the wove, the fiction they birthed.  A worthy trade I think.

When my time comes – hopefully some easy Sunday morning far, far away from here- I hope they’ll say of me

“He was a bastard if every I met one, but god damn he made me laugh.

I imagine I’ll be in good company.

“It’s kind of fun to do the impossible.”  -walt disney

24 Hour Comic Day

// October 4th, 2009 // No Comments » // Comics, Humor, Scifi, Uncategorized


photos courtesy of Jason Grazulis

photos courtesy of Jason Grazulis

Saturday, October 3rd at 12 pm saw the beginning of this year’s 24 Hour Comic Day event.

The annual event was created as an… experiment I suppose you would call it.  Artists/ writers gather at a local participating comic shop.  Starting at noon they have 24 hours to  produce a 24 page comic.  In the past both fans and creators have participated, and there are several anthologies of the results of past events.

This was the first year that New Orleans’ favorite BSI Comics has participated.   Since taking over BSI post-Katrina, owner Jason Grazulis has made it his goal not only to expand BSI as a viable business entity, but to strengthen New Orleans’ comics community.

By that standard of measure, 24 Hour Comics Day was a huge success.

Artists of many disciplines showed up including painter and sequential artist Wendy Warrelmann and hometown – boy- made good Robby Musso (IDW’s Tranformers Spotlight and Speed Racer) among others.

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Lacking any substantial art talent, I stuck around for only 13 of the 24 hours as a reporter, moral support and heckler.

Even in black and white, creating a 24 page comic in one day is no small feat.   But while the goal was productivity, the spirit of the event was clearly one of camaraderie.  The pages produced by our local talent was absolutely mind-blowing.  But in between bits of penciled and inked genius, we just had a good time.  We talked comics and bitched about George Lucas.  We recounted our favorite movie lines and watched youtube videos.

Artist Wendy Warrelmann slaving over pages of art.

Artist Wendy Warrelmann slaving over pages of art.

The overall effect is a subtle reminder of why I love comics and why I love being a geek.   In the age of the Signal, print medium is slowly but surely becoming a relic of ancient times.  But while its’ older cousins are going the way of the dinosaur, comics remains a viable entity in book form.

Maybe some day the medium we love will go away, but it won’t be because the internet killed the comic book stars.  There is no substitute for what we find as a community.  Our local shops are more than our water-coolers.  They are our place of refuge against the world.  The one place where everything is still the same as it was when you were a dorky kid in high school.

As the saying goes, it’s the place “where everybody knows your name.”

See you at next year’s event.

Marvel Ultimate Alliance 2

// October 4th, 2009 // 1 Comment » // Comics, Review, Scifi, Uncategorized

Marvel barbecues are always... interesting.

Marvel barbecues are always... interesting.

Though DC’s Batman: Arkham Asylum may have eclipsed news of any other comic-based game, it’s not the only big release out there.   Late September saw the release of Marvel Ultimate Alliance 2, the latest in a series of multiplayer action games based on Marvel Comics’ characters.   The original MUA game is actually third in line following the releases of X-Men Legends 1 & 2.

MUA2′s story primarily covers Marvel’s Civil War event from 2007.   When a tragic accident kills an entire North American city, the US Government enacts the Superhero Registration Act, forcing all heroes to register and be trained as a licensed hero with SHIELD.  The act splits the hero community right down the middle. Captain America rebels against the order and goes underground to fight. On the Pro-Registration side Iron Man, Mr Fantastic and Hank Pym lead a team of registered heroes to take down Cap and his rebels.   Players can choose to be either a rebel or a government sanctioned hero.  But that’s only part of the story.  MUA 2 also covers Secret War which was published over 4 years ago, as well as diverging into an original story as well.

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Iron Man is a dick.

Though MUA 1 was released on next gen platforms, the new game takes full advantages of those systems.  The main release is intended toward the X-Box 360 and Playstation 3, but this game also sees a multi-platform release that even covers portable game systems like the Nintendo DS.  That said, it is very clear that the game-makers had little interest in fully realizing the game’s potential on lesser powered gaming systems.

I’m currently about 3/4s of the way through MUA2 on my Playstation 2.   MUA 1 was a thoroughly enjoyable game that expanded and improved upon the X-Men Legends series.  MUA2, sadly is a step down somewhat in quality.  While the game is extremely entertaining, it has a multitude of hindrances.  The primary complaint is that it contains multiple glitches.   At certain points the game simply locks into place so that the player can’t continue.  The only way to fix these scenarios is to reload the most recent auto-save (a new feature which loads at check points). This can be incredibly annoying as you lose all progress, and if you’ve saved your game since the last time you auto saved, you may have to go back a whole chapter into the game.

While the auto-save itself is a nice touch in theory, it also contributes to one of the other major set backs.  The game is incredibly slow to load.   There are moments when one wonders if you could get your laundry done between levels.  Since the average game player isn’t known for their patience, long load times are a big negative.

One of the best parts of the first game was the exotic locales you visited.  Asgard, the Skrull homeworld, the Shi’ar Imperium, Lateveria and even HELL.  Something new was always around the corner.  It was a huge plus that fulfilled every fanboy’s childhood fantasies.  With MUA2… not so much.  Sure you go to the Negative Zone, but pretty much every level is arguably identical to the next.  It’s frustrating. To put it another way, in the original you fought freaking GALACTUS.  Here you fight Black Goliath.

Still, it isn’t all bad news.  The gameplay is excellent.  The character selection is really great.   I’m personally a big fan of the inclusion of the Thunderbolts from Warren Ellis and Mike Deodato’s run.   The fusion attacks are cool and fun, though occasionally they malfunction.   The game isn’t easy for moderate players like me, so having a challenge is nice. The cut scenes are breath-takingly beautiful. And over-all it’s worth the 30 dollar price tag.

I’m giving Marvel Ultimate Alliance 2 a 6 out of ten.  Even though it’s fun, the glitches and load times are a real drag.  Furthermore, one can’t help but feel like MUA2 is less like a sequel than it is additional content for the first game.  Altogether, I feel like the game company has branded me a red-headed step child simply because I can’t afford to shell out 300 plus bucks for a PS3.  That sucks.